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  3. Hangman
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Hangman

Word guessing game with 1,470 checked words across 8 categories, four difficulty bands, five modes, SVG animation and hints

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A sample round

The word is 6 letters, you have guessed E (hit) and the pattern is _ E _ _ E _ with 5 guesses left.

Input

Guess the consonant "R"
What Hangman produces

Result

_ E _ _ E R revealed → strong lead toward a common -ER ending

Optimal hangman is frequency-driven: guess high-information letters first (E, A, R, I, O, T, N, S) and use the revealed pattern to prune the candidate word list. A late-position R fitting a "_E__ER" frame sharply narrows the possibilities. Guessing a letter you have already tried costs nothing here, because it gives no new information, and the page says the guess was a repeat rather than doing nothing at all.

About this game

Guess the hidden word one letter at a time before the stick figure is fully drawn. Wrong guesses bring the hangman closer to completion, can you solve it in time?

How to play

  1. 1A hidden word is shown as blank spaces.
  2. 2Guess letters by clicking or typing them.
  3. 3Correct letters fill in their positions. Wrong guesses add a body part to the hangman.

Why play it

  • Vocabulary building

    Encountering new words in hangman is a fun way to expand your vocabulary.

  • Classroom activity

    Teachers use hangman to make spelling practice more engaging for students.

Controls and rules

  • 1,470 checked words across eight categories, each with a definition and a hint
  • Visual hangman drawing that progresses with wrong guesses
  • Four difficulty bands that really do change the word length
  • Five modes: Classic, Timed, Survival, Daily and Zen
  • Win/loss statistics, coins, power-ups and 20 achievements

How it works

This Hangman draws from a built-in dictionary of 1,470 words across eight curated categories (animals, countries, food, technology, sports, movies, science, and music), and every single entry ships with both a definition and a short hint, so it doubles as a vocabulary trainer rather than plain letter-guessing. The word list is checked rather than assumed: every entry is a single run of letters, no category lists the same word twice, every entry is reachable by at least one difficulty, and anything the system dictionary says is two words run together has been removed. Four difficulty tiers reshape each round: Easy allows 8 wrong guesses and 3 free hints with words 3 to 6 letters long; Normal gives 6 wrong guesses and 2 hints (5 to 10 letters); Hard drops to 5 wrong guesses and 1 hint (7 to 15 letters); and Expert allows only 4 wrong guesses, zero hints, and words 10 to 20 letters long. The word picker filters the chosen category to the difficulty's length window and picks uniformly among what fits; if nothing fits it says so on the page rather than quietly ignoring the difficulty you chose.

Five game modes change the loss condition and stakes. Classic has no timer; Timed runs a countdown equal to the difficulty's time limit (180s Easy down to 60s Expert) with a ticking sound in the last 10 seconds; Survival carries wrong guesses across rounds via a shared deficit (each lost game subtracts from your future wrong-guess allowance, each win earns one back); Daily uses a date-seeded word so everyone gets the same word each day, and the category shown is the category that word is really filed under (the date is mixed before it is used, so consecutive days are not consecutive words); and Zen mode lets you keep guessing without a real loss state. A combo counter rewards consecutive correct letters, and the score formula is concrete: base of word-length times 100, plus a time bonus (remaining seconds times 2), an accuracy bonus (unused wrong guesses times 50), a streak bonus (current streak times 25), and a combo bonus, minus 100 per hint used, all multiplied by a difficulty multiplier of 1x/1.5x/2x/3x, and never below zero.

Wins pay coins (score divided by 10, plus a 50-coin bonus for a perfect game with no wrong guesses and no hints), which fund four purchasable power-ups: Freeze Time (100 coins, pauses the Timed-mode clock for 30 seconds), Reveal Vowels (150 coins, fills in every a/e/i/o/u present in the word), Extra Life (200 coins, adds one wrong-guess allowance), and 50/50 (125 coins, greys out half of the remaining wrong letters on the keyboard). Progress persists in localStorage (coins, streaks, best scores per difficulty, fastest win, dailies completed) and feeds 20 achievements spanning common to legendary rarity, such as Speed Demon for a sub-15-second win and Hangman Master for 500 games. Supporting touches include physical-keyboard input for letters, five visual themes (Classic, Space, Underwater, Neon, Forest), canvas confetti on a win, an on-screen ETAOIN-style letter-frequency chart, and oscillator-generated sound effects via the Web Audio API.

Frequently asked questions

How many wrong guesses do I get?

It depends on the difficulty: 8 on Easy, 6 on Normal, 5 on Hard and 4 on Expert. Zen mode has no limit.

Can I choose word categories?

Yes, select from eight categories to focus on topics you find interesting. The category shown on screen is always the one the current word is filed under.

Does guessing the same letter twice cost me a life?

No. A repeat gives no new information, so it takes no life, and the page says the guess was a repeat rather than doing nothing.

Related tools and how they differ

  • Trivia Quiz: Answer multiple-choice questions across 10 categories with explanations after each; pick it to test general knowledge rather than spelling out words.
  • Wordle: Guess a fixed 5-letter word with positional green/yellow feedback in 6 tries; use it for constraint-based word deduction, not blind letter guessing.
  • Typing Speed Test: Tracks WPM, accuracy, and streaks while you type word after word; use it for typing speed, not vocabulary or spelling guessing.

Private by design

The game runs entirely in your browser. No account is needed and no gameplay data is collected.