Convert images between PNG, JPG, WebP, AVIF, BMP formats. Features quality control, transparency support, and batch conversion for efficient workflow.
Image formats are not interchangeable. JPEG uses lossy DCT compression and lacks an alpha channel, which is why saving a PNG logo with transparency as JPEG produces ugly white or black fringing around the edges. PNG is lossless and supports full 8-bit alpha, but files are typically 3-5x larger for photographic content. WebP handles both use cases, lossy photos at roughly 25-35% smaller than JPEG, and lossless with alpha at 20-25% smaller than PNG, but support in older software is uneven. GIF is legacy: 256 colors max and inefficient compression, only relevant now for animation compatibility. This converter moves images between PNG, JPEG, WebP, BMP, and GIF, handling the tradeoffs that each conversion implies. Going from PNG to JPEG at quality 85 typically drops file size to 15-25% of the original for photographic content, at the cost of losing transparency and introducing subtle DCT artifacts on fine detail. Going from JPEG to PNG will not recover any detail, JPEG threw it away at encode time, but it freezes the current pixel state, which is useful before further lossy edits.
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Convert SVG vector graphics to high-quality raster images (PNG, JPG, WebP) with custom scaling and background options.
Convert images to Base64 encoded strings for embedding in CSS, HTML, or JavaScript. Multiple output formats available.
Process multiple images at once with consistent settings. Apply resize, format conversion, compression, and filters to bulk images efficiently.
A designer handed you PNGs but the site needs WebP to pass a performance audit.
Input
hero.png (1.9 MB) → WebP, quality 80
Output
hero.webp ≈ 240 KB, visually identical, ~87% smaller
WebP uses modern compression that typically beats PNG/JPEG at the same perceived quality, which is why the file shrinks so much without visible loss. Conversion is in-browser, so unreleased assets are not sent anywhere.
Image formats are not interchangeable. JPEG uses lossy DCT compression and lacks an alpha channel, which is why saving a PNG logo with transparency as JPEG produces ugly white or black fringing around the edges. PNG is lossless and supports full 8-bit alpha, but files are typically 3-5x larger for photographic content. WebP handles both use cases, lossy photos at roughly 25-35% smaller than JPEG, and lossless with alpha at 20-25% smaller than PNG, but support in older software is uneven. GIF is legacy: 256 colors max and inefficient compression, only relevant now for animation compatibility. This converter moves images between PNG, JPEG, WebP, BMP, and GIF, handling the tradeoffs that each conversion implies. Going from PNG to JPEG at quality 85 typically drops file size to 15-25% of the original for photographic content, at the cost of losing transparency and introducing subtle DCT artifacts on fine detail. Going from JPEG to PNG will not recover any detail, JPEG threw it away at encode time, but it freezes the current pixel state, which is useful before further lossy edits.
Convert modern WebP images to widely supported formats for older software or email attachments.
Switch from lossless PNG to compressed JPG when transparency is not needed and file size matters.
Convert images to match the specific format requirements of a website, CMS, or print service.
The conversion pipeline decodes the source into a canvas ImageData buffer, then re-encodes into the target format using the browser's native codec. For lossy targets (JPEG, WebP lossy), a quality setting controls the compression curve: JPEG quality maps to the quantization matrix used during DCT, while WebP quality controls block-level rate-distortion optimization. For lossless targets (PNG, WebP lossless), quality is not meaningful, the output is bit-exact reconstruction of the canvas pixels, but encode time and file size still vary based on filter selection and entropy coding.
Some specific conversion tradeoffs worth knowing. JPEG to WebP at the same quality number does not mean the same visual quality; WebP tends to be more conservative at high settings, so a JPEG at quality 85 often maps to WebP at quality 80-82 for equivalent perceived quality and smaller file size. PNG to WebP lossless usually shrinks files by 20-25%, but WebP's encoder can struggle with certain palette images where optimized PNG is already near-optimal. GIF to anything is nearly always an improvement for static images, since GIF's LZW compression on 256-color palettes is decades behind modern alternatives.
Alpha handling is the place most conversions go wrong. When the target format supports alpha (PNG, WebP), transparency is preserved exactly. When the target does not support alpha (JPEG, BMP), the converter composites against a background color, white by default, and the original transparent regions become opaque in that color. If your source image has antialiased edges against transparency, expect soft fringing at the composite color after JPEG conversion; this is not a bug but a consequence of JPEG's format limits.
JPG for photographs where small file size matters. PNG for images with text, transparency, or sharp edges. WebP for the best balance of quality and size if your target supports it.
No. Converting a lossy file to a lossless format preserves what is there but cannot recover detail already lost during the original compression.
No. All conversion happens locally in your browser using canvas APIs. Your files never leave your device.
Images are decoded, edited, and exported entirely inside this browser tab. No originals, exports, or metadata are uploaded.