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Online Metronome

Sample-accurate metronome from 20 to 400 BPM: no drift, tap tempo, subdivisions, swing, odd meters with correct accent groupings, a speed trainer, dropped bars, and WAV click-track export.

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Online Metronome: a worked example

You are learning a passage in 7/8 and want to bring it up from 90 to 130 BPM without stopping to change the tempo.

Setup

7/8 · eighths · speed trainer +4 BPM every 8 bars · target 130
What Online Metronome produces

What plays

Accents on beats 1, 3 and 5 (the 2+2+3 grouping), climbing to 130 BPM over 80 bars

7/8 loads as 2+2+3 rather than an accent every third eighth, which is the grouping the music actually uses and the thing that makes the bar feel right. Every click is scheduled at an absolute time on the browser audio clock, so at 120 BPM the interval measures 500.0000 ms with 0.0000 ms of jitter and no cumulative drift as the trainer walks the tempo up.

What is Online Metronome?

A metronome you can trust for practice: the click schedule is placed by the browser audio clock, so it holds tempo to within a microsecond with no drift. Tap tempo, subdivisions, swing, odd meters with correct accent groupings, a speed trainer, dropped bars for time testing, and an offline WAV render of any configuration.

How to use

  1. 1Set the tempo with the slider, the plus and minus buttons, the arrow keys, or by tapping
  2. 2Pick a time signature; odd meters load their conventional accent grouping
  3. 3Click any beat to cycle it through accent, normal and silent
  4. 4Add a subdivision and swing if you want eighths, triplets or a shuffle feel
  5. 5Press Start, or hit space, and practise
  6. 6Turn on the speed trainer or dropped bars, or render the setup to a WAV click track

Key features

  • Sample-accurate scheduling: 500.0000 ms at 120 BPM, 0.0000 ms jitter, no drift
  • Tempo from 20 to 400 BPM by slider, buttons, arrow keys or tap
  • Outlier-tolerant tap tempo that repairs accidental double taps and reports steadiness
  • Time signatures from 2/4 to 12/8 with correct accent groupings (7/8 as 2+2+3)
  • Per-beat accent, normal or silent, set by clicking the beat
  • Subdivisions for eighths, triplets and sixteenths
  • Swing from straight to a full 2:1 triplet feel
  • Six synthesized click sounds including wood block, cowbell, rim and kick
  • Speed trainer that raises the tempo automatically toward a target
  • Dropped bars for testing your internal time, with the lights still running
  • One or two bar count-in that always sounds
  • Offline WAV render of up to 200 bars, speed trainer and dropped bars included
  • Beat lights driven by the audio clock, so the visual matches the sound
  • Shareable links and keyboard control

Tips & best practices

  • Use Drop bars to test your time: play two bars and silence two, and if the click comes back where you expect, your internal tempo is holding. The beat lights keep running through the silence so you can see how far off you were.
  • The speed trainer is the reliable way to bring a passage up to tempo. Set a small step (3 to 5 BPM) over four or eight bars and let it climb while you keep playing.
  • Clicking a beat cycles it accent, normal, silent. Silencing beats 2 and 4 leaves you the downbeat and forces you to keep the backbeat yourself.
  • For 7/8, 5/4 and other odd meters the grouping shown next to the time signature (2+2+3, 3+2) is loaded as the default accent pattern, which is what makes the bar feel right rather than just counting to seven.
  • Swing only applies to even subdivisions. Set eighths or sixteenths first, then the swing slider becomes active.
  • Space starts and stops without reaching for the mouse, up and down arrows nudge the tempo, and T taps.

Examples

  • Bringing a passage up to tempo

    Set 90 BPM, turn on the speed trainer at 4 BPM every 8 bars up to 130, and play the passage continuously. The tempo climbs on its own and the readout shows the current tempo as it changes, so you can find the point where it falls apart.

  • Practising 7/8

    Tap 7/8 and the accents load as 2+2+3, the grouping most 7/8 music actually uses. The beat lights show which of the seven you are on, and you can re-cycle any beat to silent to thin the pattern out.

  • Exporting a click track

    Set the tempo, meter and sound, then render 32 bars to WAV and drop it into a recording session. It renders offline through the same schedule, so the file has the same timing as the live click.

When to use it

  • Instrument practice

    Keep steady time while practising, with subdivisions when you need to place notes between the beats.

  • Building speed

    Use the speed trainer to walk a difficult passage up from a comfortable tempo without stopping to change the setting.

  • Testing your internal time

    Drop bars so the click disappears for a couple of bars and see whether you are still with it when it returns.

  • Odd meter practice

    Work in 5/4, 7/8, 9/8 or 12/8 with the accent grouping that music in those meters actually uses.

  • Recording a click track

    Render the exact tempo, meter and feel to a WAV and import it into a DAW as a guide track.

How it works

Timing is the whole job of a metronome, so this one generates its click schedule as exact absolute times and hands each one to the browser audio clock with oscillator.start(eventTime). The JavaScript timer only decides when to top the queue up; it never decides when a click sounds. Measured in the browser at 120 BPM, the interval between scheduled clicks is 500.0000 ms with a standard deviation of 0.0000 ms and no cumulative drift. The previous build computed a correct lookahead schedule and then threw it away, starting each oscillator at whatever moment the 25 ms interval fired, which measured 494.4 ms mean (a real tempo of 121.4 BPM rather than the 120 shown), 22.8 ms of jitter, and 101 ms of drift over nine seconds.

Tempo runs from 20 to 400 BPM by slider, plus and minus buttons, arrow keys (hold shift for steps of ten) or tap tempo. The tap analyser is outlier tolerant: it takes the intervals between your last eight taps, repairs an accidental double tap by merging the two fragments it splits one beat into, discards anything still more than 35 percent from the median, and reports both a tempo and how steady your tapping was. Time signatures cover 2/4, 3/4, 4/4, 5/4, 6/8, 7/8, 9/8 and 12/8, each loading its conventional accent grouping, so 7/8 arrives as 2+2+3 and 12/8 as four groups of three rather than an accent on every third beat. Every beat can then be cycled by clicking it: accent, normal, or silent, which is how you build a pattern that leaves a hole where you need to hear yourself.

Subdivisions add two, three or four clicks per beat for eighths, triplets and sixteenths, and the main beats stay exactly one beat apart regardless (the old build renumbered beats when subdivision was on, so a four beat bar with sixteenths accented positions 0, 2, 0, 2 instead of counting 1, 2, 3, 4). Swing delays every second subdivision on even subdivisions, from straight through to a full triplet feel, where the long and short halves come out in a measured 2.000 to 1 ratio. Six click sounds are synthesized rather than sampled: a sine click, a square beep, a wood block built from a pitched resonance plus a strike transient, an 808 style cowbell from two detuned squares through a band pass, a rim shot from filtered noise, and a kick drum with a falling pitch envelope.

Two practice tools sit on top. The speed trainer raises the tempo by a chosen number of BPM every few bars up to a target and tells you how many bars that will take, so you can run a passage up from slow without touching the controls. Drop bars silences the click for a set number of bars in every cycle while the beat lights keep running, which is the standard way to test whether your internal time is holding. A count-in of one or two bars always sounds at the base tempo even when dropping is on. The beat lights are driven from the audio clock, not the scheduling loop, so the visual lands with the sound instead of up to a lookahead early. Finally, any configuration can be rendered offline to a WAV practice track of up to 200 bars, with the speed trainer and dropped bars included, and the whole setup is captured in the shareable link.

Frequently asked questions

How accurate is the timing?

Every click is scheduled at an absolute time on the browser audio clock rather than played when a JavaScript timer wakes up. Measured in the browser at 120 BPM the interval is 500.0000 ms with a standard deviation of 0.0000 ms and no cumulative drift over the run, so the tempo you set is the tempo you get.

Why did my old saved tempo sound slightly different?

The previous version played each click when its scheduling timer fired instead of at the time it had calculated. At a nominal 120 BPM that measured 494.4 ms per beat, an actual tempo of about 121.4 BPM, with 22.8 ms of jitter. The current build plays the tempo shown, so a familiar setting may feel very slightly slower and much steadier.

Does the tap tempo cope with a fumbled tap?

Yes. An accidental double tap splits one beat into two short fragments, so they are merged back together rather than discarded, which would leave the other half dragging the average. Anything still more than 35 percent away from the median interval is dropped, and the tool reports how steady your tapping was alongside the tempo.

How do odd time signatures get their accents?

Each meter loads its conventional grouping: 7/8 as 2+2+3, 5/4 as 3+2, 6/8 as 3+3, 9/8 and 12/8 as groups of three. The grouping is shown next to the time signature button, and you can override any beat by clicking it.

What does the speed trainer do?

It raises the tempo by a chosen number of BPM every few bars until it reaches a target, then holds there. The panel tells you roughly how many bars the climb will take, and the tempo readout updates as it changes so you can see where you are.

Can I export a click track?

Yes. Choose a number of bars up to 200 and render a 16-bit WAV. It is rendered offline through the same schedule the live click uses, and the speed trainer and dropped bars are included, so a rendered practice track behaves exactly like practising with the tool.

What is swing and when can I use it?

Swing delays every second subdivision so a pair of eighths becomes long-short instead of even. It applies to eighths and sixteenths, not triplets, and at the full setting the pair comes out in a measured 2:1 ratio, which is the classic triplet shuffle feel.

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Audio is decoded and processed locally with the Web Audio API. Your files are never uploaded to a server.