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Trim, cut, and slice audio files with interactive waveform visualization. Drag handles to select portions, use keyboard shortcuts, zoom and pan, preview selection before export. Supports MP3, WAV, OGG, AAC.
Real-time audio frequency spectrum analyzer and visualizer. View frequency bars, waveform, and spectral display. Supports microphone input and file playback with multiple color themes.
Combine multiple audio files into one track. Drag and drop to reorder, merge MP3s, WAVs, and other formats. Create seamless audio compilations online.
Generate pure audio tones at any frequency from 20Hz to 20kHz with complete control over waveform type, making it an essential tool for audio engineers, musicians, researchers, and educators. The Tone Generator produces mathematically precise tones using four waveform types—sine (smooth, pure tone), square (hollow, electronic sound), sawtooth (bright, harsh sound), and triangle (softer than square)—each useful for different applications. The frequency slider covers the entire human hearing range from subsonic 20Hz (felt more than heard) to ultrasonic 20kHz (inaudible to most adults but useful for testing equipment). Generate single pure tones or combine multiple oscillators to create chords, harmonies, and complex tonal experiments. Special binaural beats functionality creates two slightly different frequencies that produce a third perceived frequency in the brain, used for meditation, focus enhancement, and brainwave entrainment research. Real-time waveform visualization shows the exact shape and characteristics of the tone being generated. Frequency presets for standard musical notes (A4 = 440Hz, C4 = 261.6Hz) and test tones enable quick access to common frequencies. WAV export lets you save generated tones for offline use or further processing in audio editors.
Test speakers, microphones, and audio interfaces by generating test tones across the frequency spectrum to verify proper function.
Use generated reference tones at specific frequencies to tune instruments precisely to standard pitch.
Generate tones at different frequencies to test hearing sensitivity and identify frequency-specific hearing loss.
Create custom binaural beat frequencies to use during meditation, relaxation, and focus sessions for enhanced mental states.
Use tone generation to create building blocks for synthesized sounds, drones, and experimental music compositions.
Demonstrate acoustic principles and frequency characteristics to students by visually and auditorily showing how different frequencies and waveforms sound.
Tone generation is the process of creating audio signals with mathematically defined properties, and it connects to fundamental concepts in acoustics, mathematics, and the physics of sound. A pure tone—the simplest possible sound—is a sinusoidal wave at a single frequency, producing a smooth, flute-like sound with no harmonic complexity. This simple sine wave serves as the building block from which all complex sounds can be theoretically constructed, a principle established by Fourier's theorem: any periodic waveform, no matter how complex, can be decomposed into a sum of sine waves at different frequencies, amplitudes, and phases.
The four standard waveform types produced by a tone generator each have distinctive harmonic spectra that determine their auditory character. A sine wave contains only the fundamental frequency with no overtones, producing the purest possible tone. A square wave contains only odd-numbered harmonics (1st, 3rd, 5th, 7th, and so on) at amplitudes inversely proportional to their harmonic number, creating a hollow, woody, clarinet-like timbre. A sawtooth wave contains all harmonics—both odd and even—at amplitudes inversely proportional to their harmonic number, producing the brightest and richest timbre of the four standard waveforms. A triangle wave, like the square wave, contains only odd harmonics, but their amplitudes decrease as the inverse square of the harmonic number, resulting in a softer, more rounded sound that sits between the purity of a sine wave and the hollow quality of a square wave.
The frequency of a generated tone determines its perceived pitch, and the relationship between frequency and musical pitch follows an exponential curve defined by the equal temperament tuning system used in Western music. In this system, the octave (a 2:1 frequency ratio) is divided into twelve equal semitones, each representing a frequency ratio of the twelfth root of two (approximately 1.05946). The standard reference pitch is A4 at 440 Hz, from which all other note frequencies are mathematically derived. Middle C (C4) sits at approximately 261.63 Hz, and each octave above doubles the frequency while each octave below halves it.
Binaural beats represent a fascinating perceptual phenomenon where two tones at slightly different frequencies are presented separately to each ear through headphones. The listener's auditory system perceives a third tone pulsing at the difference frequency between the two. For example, a 400 Hz tone in the left ear and a 410 Hz tone in the right ear produces a perceived 10 Hz binaural beat. Research has explored whether these perceptual beats can influence brainwave patterns through a process called neural entrainment, with different difference frequencies hypothesized to promote different mental states—delta (1-4 Hz) for deep sleep, theta (4-8 Hz) for meditation, alpha (8-13 Hz) for relaxation, and beta (13-30 Hz) for focused concentration.
Binaural beats occur when you hear two slightly different frequencies in each ear. Your brain perceives a third tone at the difference frequency, which can promote relaxation or focus.
Human hearing typically ranges from 20Hz to 20kHz, but this decreases with age. Frequencies below 20Hz are felt more than heard, and many adults can't hear above 15kHz.
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