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  2. Video Processing
  3. Video Speed Controller - Speed Up or Slow Down Videos
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Video Speed Controller - Speed Up or Slow Down Videos

Speed a video up or slow it down, choosing what happens to the pitch (time stretch or resample) and to the frames (keep the rate or keep every frame). Both choices reach the export, and the finished length is read back off the file.

Video stays on your deviceMore video processingJump to full guide

Related reading

  • Video Editing in the Browser: Trim, Merge, Convert, and More12 min read

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Video Speed Controller - Speed Up or Slow Down Videos: a worked example

A 2 second 30 fps clip at 2x, run twice: once keeping the pitch and once letting it follow.

Input

counter.mp4 2.000 s 30 fps 440 Hz tone - 2x speed
What Video Speed Controller - Speed Up or Slow Down Videos produces

Output

Both 1.000 s at 30 fps. Pitch kept: still 440 Hz. Pitch following: 880 Hz

The two audio paths are genuinely different filters and the toggle now reaches both: atempo time stretches, which leaves the pitch alone, and asetrate resamples, which moves it with the speed. The length is exact because the output frame rate is now stated rather than left to the encoder; before this pass the same clip came out 1.067 seconds at 2x and 0.567 at 4x.

What is Video Speed Controller - Speed Up or Slow Down Videos?

Retiming a video is three decisions, not one, and this tool now makes all three visible instead of picking silently. **What happens to the length** is the easy one: the new length is the old length divided by the speed, and after every run the tool reads the length back off the file it made and prints it next to the number it predicted. **What happens to the frames** is the one that used to be decided by accident. `setpts` moves the presentation times and leaves the frame count alone, so a 2x speedup of 30 fps material is the same frames at 60 fps. You can either keep the source rate, which drops half the frames when speeding up and repeats each frame when slowing down, or keep every frame and write the output at a different rate. Both are offered here, with the consequence spelled out. Before this pass neither was chosen and the encoder was left to guess: a 2 second clip at 2x came out 1.067 seconds instead of 1.000, and at 4x came out 0.567 instead of 0.500. **What happens to the pitch** is a genuine choice that the page had been offering for a while without wiring up. `atempo` is a time stretch: it changes the speed and leaves the pitch alone, so sped-up dialogue stays intelligible. `asetrate` resamples: it changes both together, the way a tape machine does, so 2x really is an octave up. The buttons now do what they say.

How to use

  1. 1Upload a video. Its real frame rate, duration and audio sample rate are read from the file.
  2. 2Pick a speed from the presets or the slider. The preview player applies it live.
  3. 3Open the audio options to choose what happens to the pitch and to the frames.
  4. 4Read the panel above the button: it gives the output frame rate, the expected length and the frame count before anything runs.
  5. 5Press Apply, check the result panel, and download the MP4.

When to use it

  • Time-lapse

    Speed a long recording up. Keep the source frame rate so the output plays at a normal rate with frames dropped, which is what a time-lapse is.

  • Slow motion

    Slow a clip down. Neither mode invents new pictures, so the result is either repeated frames or a low frame rate; real slow motion has to be shot at a high frame rate to begin with.

  • Tutorials and lectures

    Slow speech to 0.75x with the pitch kept, so the voice stays natural and only the pace changes.

  • Sound effects

    Let the pitch follow the speed for a deliberately deep or chipmunk voice, which is the tape machine effect rather than a time stretch.

Key features

  • Speeds from 0.25x to 4x by preset or by slider, applied live in the preview player
  • A pitch choice that reaches the export: time stretch to keep it, or resample to let it follow the speed
  • A frame choice that reaches the export: keep the source rate and drop or repeat frames, or keep every frame and change the rate
  • The atempo chain built from nth roots, with the product of its stages printed against the speed asked for
  • A silent source handled rather than crashed: the filter graph maps only what the file has
  • Expected length, output frame rate and frame count all worked out before the run
  • The length read back off the finished file and shown next to the prediction
  • The exact ffmpeg command shown with every result, plus a Cancel button

Tips & best practices

  • Use the preview player first. It applies both the speed and the pitch setting live, so you can hear the difference between the two pitch modes before spending an encode on it.
  • For a time-lapse, keep the source frame rate. For pulling a smooth 60 fps clip out of a 2x speedup of 30 fps material, keep every frame.
  • Check the atempo line in the plan panel. It prints the product of the chain against the speed you asked for, which is the one identity a speed change has to satisfy.
  • Slowing down does not add detail. If the result looks stepped, the fix is to reshoot at a higher frame rate, not to slow it down further.

How it works

Everything runs in the browser through ffmpeg compiled to WebAssembly; nothing is uploaded. The export is a single pass whose filter graph the page prints in full with the result.

The audio chain is worth explaining because it has a rule that catches people out. `atempo` accepts a factor between 0.5 and 2.0 and nothing else, so any speed outside that has to be a chain, and the chain has to multiply out to the factor asked for. Each stage here is the nth root of the speed, so 4x is two stages of 2 and 0.25x is two stages of 0.5, and the page prints the product of the stages next to the speed requested so the identity can be seen rather than assumed. A sibling function in the same file used to fill its chain with literal 0.5 and 2 steps instead, which turned a request for 3x into 4x; it had no callers and has been deleted.

A source with no audio track at all used to fail outright, because the filter graph mapped `[0:a]` regardless of whether there was one. The graph is now built from what the file actually contains: a silent source gets a video-only graph and produces a silent output, and the page says that is what it is doing.

The rest is ordinary. Eight presets from 0.25x to 4x plus a fine slider, the live preview applying the speed and the pitch setting to the player so you can hear the effect first, an encoding speed preset and a CRF for the re-encode, a Cancel button, and a result panel with the file size, the frame rate written, the expected length, the length read back, and the exact ffmpeg command. The output is MP4 with H.264, because a retime cannot avoid re-encoding and that is what the encoder produces.

Frequently asked questions

Does speeding up make the voices sound wrong?

Only if you ask it to. The default holds the pitch with a time stretch, so dialogue at 2x sounds like the same person talking faster. Switching to "Let it follow" resamples instead, which raises the pitch by 1200 cents at 2x and lowers it by the same at 0.5x.

What is the difference between keeping the frame rate and keeping every frame?

At 2x on 30 fps material, keeping the rate writes 30 fps and throws away half the frames; keeping every frame writes 60 fps and throws away nothing. The length is the same either way. For a time-lapse the first is normal. For slowing down, keeping every frame lowers the rate, which can look juddery, while keeping the rate repeats each frame, which looks stepped. Neither invents pictures.

Why does the output length not exactly match the number shown?

The video stream does match, to a thousandth of a second. The container can be about twenty milliseconds longer because an AAC encoder writes whole frames of 1024 samples and pads the last one, which at 44.1 kHz is 23 milliseconds. The result panel shows both numbers so the difference is visible rather than hidden.

Can it do speeds beyond 4x or below 0.25x?

The presets stop there, but the chain behind them has no such limit: atempo stages are built as the nth root of whatever speed is asked for, so any factor multiplies out exactly. The limits are about what looks and sounds usable rather than about the arithmetic.

What about a video with no sound?

It works. The filter graph is built from what the file contains, so a silent source gets a video-only graph. It used to map an audio stream that was not there, and the whole run failed.

Related tools and how they differ

  • Video Frame Rate Converter - Change FPS Online: Changes the frame rate at the same duration by duplicating or dropping frames; use it to retarget a clip to 24, 30 or 60 fps for a platform, not to retime it.
  • Video Trimmer - Cut & Clip Videos Online: Cuts a piece out rather than changing how fast it plays.

Further reading

  • Video Editing in the Browser: Trim, Merge, Convert, and More12 min read

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Video is decoded and re-encoded on your own device. Large files never leave your machine.