Classic cellular automaton simulation. Draw cells, load famous patterns (Glider, Pulsar, Gosper Gun), and watch complex behavior emerge from simple rules.
Set up a pattern of living cells on a grid, press play, and watch it evolve. Conway's Game of Life is not really a game you play, it is a simulation you watch unfold. Cells live, die, and reproduce based on three simple rules, yet the patterns that emerge can be stunningly complex. Gliders, oscillators, and spaceships arise from the simplest starting configurations.
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Classic snake game with three speed levels, pause/resume, mobile D-pad controls, and high score tracking
Color pattern memory game with audio feedback. Repeat the sequence as it gets longer. Three speed settings
Slide numbered tiles to combine and reach 2048! Features touch/swipe support, undo functionality, and score tracking
You place three live cells in a horizontal row (a "blinker") and advance one step.
Generation 0
. . . ■ ■ ■ . . .
Generation 1
. ■ . . ■ . . ■ . (then it flips back, period-2 oscillator)
Conway’s rules: a live cell survives with 2–3 live neighbours, a dead cell is born with exactly 3. The blinker’s ends die (only 1 neighbour) while the cells above/below the centre are born, producing an oscillation, the simplest demonstration of how trivial local rules create emergent patterns.
Set up a pattern of living cells on a grid, press play, and watch it evolve. Conway's Game of Life is not really a game you play, it is a simulation you watch unfold. Cells live, die, and reproduce based on three simple rules, yet the patterns that emerge can be stunningly complex. Gliders, oscillators, and spaceships arise from the simplest starting configurations.
See how complex global behavior arises from local rules, a key concept in science and computing.
Cellular automata are foundational to understanding computation, self-replication, and complexity theory.
Discovering beautiful, self-sustaining patterns is endlessly creative.
Watching patterns evolve can be surprisingly calming and mesmerizing.
Each cell checks its eight neighbors every generation. A live cell with 2 or 3 neighbors survives; otherwise it dies. A dead cell with exactly 3 live neighbors comes to life. That is it, three rules that produce infinite variety. The simulation is a cornerstone of cellular automata and a beautiful demonstration of emergent behavior. Experiment with known patterns or draw your own to see what happens.
Not in the traditional sense. It is a zero-player game, you set the initial state and observe. The fun is in designing starting patterns.
Most do, reaching a static state or oscillating cycle. Some, like glider guns, run forever.
Your current grid state is preserved in the browser so you can return to it later.
The grid is generous enough for most experiments. Use zoom and pan to work with larger patterns.
The game runs entirely in your browser. No account is needed and no gameplay data is collected.